![]() ![]() ![]() This is great hand opener, especially on turn 1. It's also your go-to tool card to give to Garbodor for ability lock. Used to retreat if you don't like using your Guzma. This used to be easier with Puzzle of Time but Nintendo just hates us having fun. This deck burns through rescourses quickly so having a way to get them back is essential. Your supporter, pokemon, trainer, and energy recovery. Vs Seeker, Rescue Stretcher, Dowsing Machine, Super Rod, and Special Charge Pretty straightforward but fun if you use Exeggcute to cheat the cost. That and to scare the bejesus out of rotomotor decks. Only really used to stall the opponent for a turn or so. This is a great way to mess up an opponent if you're out of options. Don't want to ability lock yourself? No worries, this guy only operates during the opponents turn before discarding himself when it's your turn again. Item lock got your hand crammed? No worries, let Garbodor have this guy and turn off item lock with ability lock. But with help from stadiums and sometimes abilities, it can still keep swinging even after being knocked down a peg. Its attack is pretty decent too but easy to hinder with abilities or stadiums (looking at you sudowoodo and parallel city). It's this draw strength that allows it to become one if the most versatile decks in the meta. It allows for incredible draw power at any point of the game. It's ability is one of its selling points.
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